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Prophets of the Ghost Ants - Towing the Queens by m0zch0ps
Prophets of the Ghost Ants - Towing the Queens
Just completed a series of 16 illustrations for Prophets of the Ghost Ants, very interesting project to do, with a totally different slant on fantasy, and credit goes to Clark Carlton for trying something new and challenging.
Vorokoth asked why there are fallen characters with blood, which is a good question, as its not really obvious whats going on. It's actually something very real, and from our own world. 
They're in mourning so to speak, and are wounding themselves to show their misery and torment.

I once read of the traditions of some Polynesian or Micronesian tribes, during the departure of their loved ones for long voyages, the wives and mothers would beat their own heads with rocks to show their suffering at their loved ones leaving, to make their suffering visual with the blood streaming down their faces so the voyagers would never forget them.
Apparently this is what happened when Fletcher Christian and his fellow mutineers were fleeing the Royal Navy after taking the HMS Bounty and leaving Captain Bligh to sail thousands of miles in a rowing boat. Christian and crew sailed from island to island around the Pacific, they would settle for a few years and have families before having to hastily depart, and it was described that their partners would follow them in paddle boats screaming and scratching at themselves, and beating rocks against their skulls. It almost sounds like a deterrent not to go :)

Not sure exactly when the e-book will be out, but I'll update the journal with nuggets about the making of the book.


Mozchops

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Here's a short sequence of images in building up the design of one of the key characters for PoTGA (Prophets of the Ghost Ants), the original idea came from a loose character sketch done shortly before the project design phase went into full gear, and as with most artists, I think I share the habit of keeping a big visual database running 24/7 in the back of the mind, like a mega-rolodex, for just such a scenario, so I ran through all the possibilities and combinations and this first sketch was a perfect fit. It just needed to go through various tweaks to arrive fully formed, semi-realistic and have a distinct culture of its own.

the initial sketch where the idea was born, and the first ant riding sketch
PoTGA-old-character-sketch by m0zch0psPoTGA-Dranverite-army-sketch-01 by m0zch0ps

The author, Clark Carlton, and I discussed a lot in detail, how best to portray the rider, the armour and the ants, and of course how the scale and interaction is conveyed. The book's description of the ants is that they are quite real, and not mechanical, but they have a lustrous red-metallic surface, reflective, almost car-like in its quality, that if it was a car, it would be the Ferrari of ants, so we took that further and added small elements that suggest a high performance marque, the vents, exhausts, pseudo-spoilers and aerodynamic curves. But not going too far, and de-anting it, it had to remain very ant-like in its overall appearance.

PoTGA-Dranverite-army-sketch-02 by m0zch0ps

The rider/commander was given a custom armour makeover that reflects the interlocking components of ant chitin, with the same flow of curves and panels. The antennae was a challenge. All the ant-co-habiting societies in Prophets survive only if the humans wear the pheremone scent of their specific ant kin, via two soaked rods. Of course, if you just put any old feelers on the head, they'll look silly, so the usual permutations of design had to run its course before we found just the right look (and feel?).

PoTGA antennae-variations by m0zch0ps

The scene requires that the character is in charge of a large organized group (trying not to give any spoilers away here), so you need elements to suggest organisation, hierarchy, military, traditions etc. that it's a well practiced and dsiciplined force and is built upon generations of history and experience, so markers are needed, insignia and pageantry. This also has to work in the context of tiny people who live in the world of insects, so materials feel cellular and natural.
PoTGA-Dranverite-army-sketch-03 by m0zch0ps
The scene is full of action, so I drew up a very rough rough, to give Clark some idea, and to work out the aspect ratio (this is being viewed as an eBook illustration onthe Kindle primarily), but we're keeping the full finished scene under wraps as it is spoiler heavy. You'll have to make do with this.

PoTGA-Dranverite-army-colour-01 by m0zch0ps


Some more stuff coming soon
Mozchops

www.facebook.com/Mozchops.dood…
www.facebook.com/SalsaInverteb…
www.pecksniffpress.com/
www.mozchops.com/
twitter.com/Mozchops_
Here's a short sequence of images in building up the design of one of the key characters for PoTGA (Prophets of the Ghost Ants), the original idea came from a loose character sketch done shortly before the project design phase went into full gear, and as with most artists, I think I share the habit of keeping a big visual database running 24/7 in the back of the mind, like a mega-rolodex, for just such a scenario, so I ran through all the possibilities and combinations and this first sketch was a perfect fit. It just needed to go through various tweaks to arrive fully formed, semi-realistic and have a distinct culture of its own.

the initial sketch where the idea was born, and the first ant riding sketch
PoTGA-old-character-sketch by m0zch0psPoTGA-Dranverite-army-sketch-01 by m0zch0ps

The author, Clark Carlton, and I discussed a lot in detail, how best to portray the rider, the armour and the ants, and of course how the scale and interaction is conveyed. The book's description of the ants is that they are quite real, and not mechanical, but they have a lustrous red-metallic surface, reflective, almost car-like in its quality, that if it was a car, it would be the Ferrari of ants, so we took that further and added small elements that suggest a high performance marque, the vents, exhausts, pseudo-spoilers and aerodynamic curves. But not going too far, and de-anting it, it had to remain very ant-like in its overall appearance.

PoTGA-Dranverite-army-sketch-02 by m0zch0ps

The rider/commander was given a custom armour makeover that reflects the interlocking components of ant chitin, with the same flow of curves and panels. The antennae was a challenge. All the ant-co-habiting societies in Prophets survive only if the humans wear the pheremone scent of their specific ant kin, via two soaked rods. Of course, if you just put any old feelers on the head, they'll look silly, so the usual permutations of design had to run its course before we found just the right look (and feel?).

PoTGA antennae-variations by m0zch0ps

The scene requires that the character is in charge of a large organized group (trying not to give any spoilers away here), so you need elements to suggest organisation, hierarchy, military, traditions etc. that it's a well practiced and dsiciplined force and is built upon generations of history and experience, so markers are needed, insignia and pageantry. This also has to work in the context of tiny people who live in the world of insects, so materials feel cellular and natural.
PoTGA-Dranverite-army-sketch-03 by m0zch0ps
The scene is full of action, so I drew up a very rough rough, to give Clark some idea, and to work out the aspect ratio (this is being viewed as an eBook illustration onthe Kindle primarily), but we're keeping the full finished scene under wraps as it is spoiler heavy. You'll have to make do with this.

PoTGA-Dranverite-army-colour-01 by m0zch0ps


Some more stuff coming soon
Mozchops

www.facebook.com/Mozchops.dood…
www.facebook.com/SalsaInverteb…
www.pecksniffpress.com/
www.mozchops.com/
twitter.com/Mozchops_

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m0zch0ps

Artist | Professional | Digital Art
Senior concept artist and designer for major companies in the video-game and media industries since 1996, from hometown of London, UK to the USA, Australia, Hong Kong and SE Asia, covered a wide range of material from the ironclad mythologies of Warhammer, Hellfire and Might & Magic, cult racing classic Re-Volt (Awarded NVIDIA HIQ "Best-of-Class" Summer 1999), Marvel superhero's, cartoon worlds of Spongebob Squarepants and Jimmy Neutron. A six year break from the industry gave just enough time to complete personal book project, Salsa Invertebraxa, which was awarded Best Art in Comics at the 9th @$$IE AWARDS, AICN Comics and nominated by the Aurealis Awards for best graphic novel 2012.

www.facebook.com/Mozchops.dood…
www.facebook.com/SalsaInverteb…
www.pecksniffpress.com/
www.mozchops.com/
twitter.com/Mozchops_

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:iconrocktopus64:
Rocktopus64 Featured By Owner 4 days ago  Student Digital Artist
No one draws bugs as cool as you, man.
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:iconfainisyo:
fainisyo Featured By Owner Oct 18, 2014
Your art is soo amazing! wow..
Reply
:iconragan-lee:
ragan-lee Featured By Owner Oct 2, 2014  New member Student Digital Artist
Wow, your work is awesome! :) Putting you on my watch list right now.
Reply
:iconyethiel:
Yethiel Featured By Owner Aug 25, 2014
Nice! Didn't watch you here yet for some reason. Love your work!
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:iconm0zch0ps:
m0zch0ps Featured By Owner Sep 18, 2014  Professional Digital Artist
Thanks :)
Reply
:icontheory6-brian:
theory6-brian Featured By Owner Aug 11, 2014  Professional Digital Artist
Great gallery! Keep it up! +watch :)
Reply
:iconm0zch0ps:
m0zch0ps Featured By Owner Aug 12, 2014  Professional Digital Artist
Thank you
Reply
:icontheory6-brian:
theory6-brian Featured By Owner Aug 19, 2014  Professional Digital Artist
My pleasure! :)
Reply
:iconslushy-pye:
Slushy-Pye Featured By Owner Jul 26, 2014  Hobbyist Photographer
Your work is very unique, I've not seen anything quite like it before!
Reply
:iconpino44io:
Pino44io Featured By Owner May 11, 2014  Hobbyist Digital Artist
:) Welcome to the rustiest group on DA :iconworld-in-ruins: Don`t forget to read the rules please
Reply
:iconcwolf222:
cwolf222 Featured By Owner May 2, 2014
Hello, just for to say that I featured your arts here: thecyberwolf.tumblr.com/tagged…
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:iconm0zch0ps:
m0zch0ps Featured By Owner May 2, 2014  Professional Digital Artist
Thanks, sincerely very flattering :)
Reply
:iconcwolf222:
cwolf222 Featured By Owner May 4, 2014
You're really welcome ! :)
Reply
:iconyouffy:
youffy Featured By Owner Apr 27, 2014  Professional General Artist
wow, thanks a bunch for the fav! nice art and gallery :) !
Reply
:iconm0zch0ps:
m0zch0ps Featured By Owner Apr 28, 2014  Professional Digital Artist
most welcome, you did a wonderful painting, it has joined an esteemed collection!
Reply
:iconyouffy:
youffy Featured By Owner May 1, 2014  Professional General Artist
:blush: thank you
Reply
:icongeosammy:
Geosammy Featured By Owner Apr 26, 2014  Hobbyist General Artist
We're very pleased to have you as one of our newest members to, :iconscandinavia-vikings:...
Enjoy your time with us. :-)

:iconvikingwarplx: Vikings Rule! :iconvikingwarplx:
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:iconmuck1:
muck1 Featured By Owner Apr 17, 2014
You've got an amazing gallery. I'm looking forward to see much more!
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:iconm0zch0ps:
m0zch0ps Featured By Owner Apr 17, 2014  Professional Digital Artist
Thanks Mucky, lots more happening, quite a few pics are under non-disclosure agreements at the moment.
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:iconmisonja:
misonja Featured By Owner Mar 22, 2014
Your style is extremely original and lovely.
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:iconm0zch0ps:
m0zch0ps Featured By Owner Mar 22, 2014  Professional Digital Artist
very kind, thank you
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:iconfavetoni:
Favetoni Featured By Owner Mar 3, 2014  Hobbyist General Artist
Your gallery is something else,truly inspiring~:love:
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:iconm0zch0ps:
m0zch0ps Featured By Owner Mar 3, 2014  Professional Digital Artist
very kind of you
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